How To BLUP Your Horse:
BLUP is a big part of breeding on Howrse. I'm going to explain what it is and what to do with it here.
First, the most common questions on BLUP....
What is a BLUP?
It is basically something that determines what a horse is worth in breeding.
What does it stand for?
Best Unbiased Linerar Production.
How much BLUP will my horse have when he's born?
-100, which is the lowest possible number.
What is the ideal number of my BLUP?
+100.
Where is it on my horse's page?
You can find it under the horse's "genetics" tab, it's the orange bar in the middle.
Once my horse has a BLUP of 100, what do you suggest I do with him?
Breed with him, offer coverings...... That sort of thing. The whole reason you BLUP a horse is to breed, after all.
What effects does a BLUP have on a horse?
It makes the foals it produces worth more, and have a higher amount of skills, GP and stars.
How do I raise it?
Here's where it gets complicated....
When the horse is a foal you should have done the foal games, to earn the extra 60 skill points to assist with BLUPing.
If you didn't you can still BLUP the horse but it might take longer.
You must first train the horse in its top three skills (the ones that say "your horse will gain more skills with this training!"). You don't need to train all the others if you don't want to.
Then you must win 20 competitions with the horse. It must place 1st in all, and it doesn't matter if 3 are barrel racing, and the other 17 are cutting, as long as the horse has placed first in at least 20 comps of any kind. It will gain skills from the first 20 competitions it wins, which gives you more of the required skills for the horse to be 100 BLUP.
You also must finish the rides. I do 3 - 4 comps in a day, and a ride or two depending on the horse's energy. You know you have finished the rides when you select a duration of the ride and it only says how much energy the horse would spend and lists no skill gains.
The rides are broken down to short and long rides, 30 minutes to 1 hour is short and anything over that long. Trot rides give you speed and dressage skills for short rides and stamina and dressage for long rides. Gallop rides give you gallop, dressage and speed, replace speed with stamina if it's a long ride. Steep Slope gives you speed, dressage, and jumping (or stamina instead of speed if it's long) and the recently added beach ride will give you stamina/speed and trot.
Different breeds require you to finish different rides. I'm not at all sire which are what, because I haven't BLUPed every breed, but for example: Long Jump rides (read: long steep slope) are needed to be completed to BLUP a horse whose top three skills are Stamina, Speed, Dressage- Arabians, Shagya Arabs, Hanoverians, Gypsy Vanners, etc.
If the horse is over 10, it should have a 100 BLUP by now.
Optional: The last skill gain thing that you can do is lessons. You can only do one a day and it uses too much energy to do it with the rides and comps so after you've done everything else enter your horse's best comp several times in the day, and also do a lesson. (You don't have to do the comps but I would in order to earn you some extra Equus). When your horse reached 25 years old he can no longer gain anything from lessons so it's up to you if you want to even mess with it. (If your horse is mortal it won't be worth it because it'll be too old to do anything with by the time you're done.)
An alternate way or two that the big pass-buying players use: do the lessons till 25 years of age and then give the horse all 20 PoCs from a PoC pack, and you get a really skilled yet really young horse. Or you do everything till 25 and then give it the PoC pack and do a lesson daily while doing the breeding or comp entering or whatever you do with the horse. I don't do either because they are expensive and I am a non-pass buyer, but it might work for you.
By now your horse should be about 11- 13 if it's been trained using CT (Chronos' Timer) and MA or APs, or about 15 or so if it was done without those.
Now it should have 100 BLUP if it is over 10 (and it certainly should be by now), and if you ever get bored from offering coverings and winning comps and breeding with your now good-as-it-can-be horse you can also train it in its other skills if you like.
First, the most common questions on BLUP....
What is a BLUP?
It is basically something that determines what a horse is worth in breeding.
What does it stand for?
Best Unbiased Linerar Production.
How much BLUP will my horse have when he's born?
-100, which is the lowest possible number.
What is the ideal number of my BLUP?
+100.
Where is it on my horse's page?
You can find it under the horse's "genetics" tab, it's the orange bar in the middle.
Once my horse has a BLUP of 100, what do you suggest I do with him?
Breed with him, offer coverings...... That sort of thing. The whole reason you BLUP a horse is to breed, after all.
What effects does a BLUP have on a horse?
It makes the foals it produces worth more, and have a higher amount of skills, GP and stars.
How do I raise it?
Here's where it gets complicated....
When the horse is a foal you should have done the foal games, to earn the extra 60 skill points to assist with BLUPing.
If you didn't you can still BLUP the horse but it might take longer.
You must first train the horse in its top three skills (the ones that say "your horse will gain more skills with this training!"). You don't need to train all the others if you don't want to.
Then you must win 20 competitions with the horse. It must place 1st in all, and it doesn't matter if 3 are barrel racing, and the other 17 are cutting, as long as the horse has placed first in at least 20 comps of any kind. It will gain skills from the first 20 competitions it wins, which gives you more of the required skills for the horse to be 100 BLUP.
You also must finish the rides. I do 3 - 4 comps in a day, and a ride or two depending on the horse's energy. You know you have finished the rides when you select a duration of the ride and it only says how much energy the horse would spend and lists no skill gains.
The rides are broken down to short and long rides, 30 minutes to 1 hour is short and anything over that long. Trot rides give you speed and dressage skills for short rides and stamina and dressage for long rides. Gallop rides give you gallop, dressage and speed, replace speed with stamina if it's a long ride. Steep Slope gives you speed, dressage, and jumping (or stamina instead of speed if it's long) and the recently added beach ride will give you stamina/speed and trot.
Different breeds require you to finish different rides. I'm not at all sire which are what, because I haven't BLUPed every breed, but for example: Long Jump rides (read: long steep slope) are needed to be completed to BLUP a horse whose top three skills are Stamina, Speed, Dressage- Arabians, Shagya Arabs, Hanoverians, Gypsy Vanners, etc.
If the horse is over 10, it should have a 100 BLUP by now.
Optional: The last skill gain thing that you can do is lessons. You can only do one a day and it uses too much energy to do it with the rides and comps so after you've done everything else enter your horse's best comp several times in the day, and also do a lesson. (You don't have to do the comps but I would in order to earn you some extra Equus). When your horse reached 25 years old he can no longer gain anything from lessons so it's up to you if you want to even mess with it. (If your horse is mortal it won't be worth it because it'll be too old to do anything with by the time you're done.)
An alternate way or two that the big pass-buying players use: do the lessons till 25 years of age and then give the horse all 20 PoCs from a PoC pack, and you get a really skilled yet really young horse. Or you do everything till 25 and then give it the PoC pack and do a lesson daily while doing the breeding or comp entering or whatever you do with the horse. I don't do either because they are expensive and I am a non-pass buyer, but it might work for you.
By now your horse should be about 11- 13 if it's been trained using CT (Chronos' Timer) and MA or APs, or about 15 or so if it was done without those.
Now it should have 100 BLUP if it is over 10 (and it certainly should be by now), and if you ever get bored from offering coverings and winning comps and breeding with your now good-as-it-can-be horse you can also train it in its other skills if you like.
HTML Comment Box is loading comments...